Furious Francis Lists three features Metroid Prime 4 on the Wii U has to have
If this really is indeed what Retro Studios is working on, after seeing what Monolith Program is doing on the Wii U Graphics and Draw distance-wise, I can't wait to see what this game looks like. Prime 3 looked astonishing, even on the Wii's comparatively confined hardware. It'll be no PC level look naturally, but those guys know the best way to do the most with what they are given.
I think it will in fact look better than most Personal computer guild wars 2 gold games thanks to the Art style. Yeah PC can push way more polygons, but Retro's art team is 1 of the best in the business. Medal of Honor has much of the finest graphics on a decked out PC, though I think Halo 4 looks better because of the art direction & animations. There are more to games 'looking' amazing than raw specs
Metroid Other M was a mixed bag. It did a considerable amount of remarkable things, but it did a whole lot of bad points too. The worst one was the game-ending bug that would not let me get to section 3. I either had to send the save facts to Nintendo, or restart the game and not backtrack in a certain section to prevent the bug. I did neither. Retro desires to be back in the helm for the Metroid franchise. Playeressence to begin with broke the news that Retro is enhancing Metroid Prime 4 for the Wii U & 3DS. Here are many techniques Retro could use to maximize the Gamepad on the Wii U.
These are just a lot of the suggestions I can imagine right now. What do you guys think? What would you want added to the Metroid formula on Wii U.
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- Feb 01 Fri 2013 14:01
Furious Francis Lists three features Metroid Prime 4 on the Wii U has to have
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